
Autotiles 3D is an editor-time 3D level editor with auto-tiling functionality! Update v1.3: Randomization functionality, improved UI and huge performance boosts! This tool brings tile mapping and auto-tiling commonly used in 2D game development to the 3D space! Define your own tile rules and place prefabs or .fbx models with the help of the auto-tiler effortlessly. This tool can also be used as a stand-alone level editor to place game objects in a user-defined 3D grid. Added functionality such as tile baking and multi-layer workflow make this a great tool for any developer who aims to design and build levels in a grid layout. Highlights: – Up to 3^26 possible rules to define per tile – Smart extrusion features of tiles – One-Click baking of tiles – Multiple layers per grid supported – Grid is fully rotatable – Randomization of tiles possible from version 1.3 or newer! – Dynamic scaling of grid supported – Intuitive controls designed for quick and easy placement of tiles – 18 unique .fbx models included
Autotiles 3D – Tilemap Level Editor v1.3.4