
Introducing ReScatter v5.6 – a powerful and modern tool for physically scattering meshes in Unreal Engine. Built with the latest Unreal interactive UI framework and Chaos Physics, ReScatter offers a robust, intuitive interface that enhances map creation without altering object states during use.
Key features include:
– Physically scatter meshes using a brush tool
– Fill volumetric shapes (sphere, box, circle) and drop meshes into the map with realistic physics
– Scatter meshes along a spline curve for dynamic, organic placements
– Transform, stack, and pull objects in the scene to refine and improve visual composition
– Save and reuse reference meshes and brush presets for consistent workflows
– Full support for Unreal’s Undo/Redo system, ensuring safe and efficient editing
ReScatter v5.6 delivers improved performance, stability, and usability, making it an essential asset for level designers and game developers working with complex, physics-based environments.