Flexible Combat System v5.6

Flexible Combat System v5.6
 The Flexible Combat System v5.6 is a comprehensive RPG starter kit designed for Unreal Engine, fully implemented in Blueprints. It includes advanced melee, ranged, and magic combat systems, an advanced AI framework, inventory management, dialogue and quest systems, skill trainers, equipment, icons, sound effects, music, and Niagara VFX. The package features dual-wield, two-handed, one-handed left/right, fist, and shield combat options, with 10 arrow types and 57 unique spells. It includes a full inventory, trading, leveling system with stat-specific upgrades, dynamic equipment, targeting, combat text, assassinations (melee and ranged), storage, looting, and a comprehensive stats system. The system supports 273 animations, including locomotion, idle, strafe, crouch, light and heavy attacks, blocks, turn-in-place, aiming, and hit reactions. It features 177 Blueprints, including actor components, interfaces, widget blueprints, behavior tree nodes, item and level blueprints. The resource includes 110 Niagara VFX, 127 sound effects, 114 static and skeletal meshes, and 3 armor sets (melee, ranged, magic). It also includes full sets of item and spell icons, a crafting system, resource collection, keybinding and sound menus, a world map, and technical documentation. The system is designed for ease of integration and scalability in RPG game development. 


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Flexible Combat System v5.6


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