Hyper Scalable Interaction System v3 (5.5)

Hyper Scalable Interaction System v3 (5.5)
 Hyper Scalable Interaction System v3 (5.5) introduces a plug-and-play interaction system that allows developers to add interactive functionality to any game object—such as chests, doors, NPCs, items, and switches—without writing code. The system supports a wide range of interaction types including Interact, Toggle, Grab, and advanced logic such as conditional actions, reverse operations, and dynamic state changes. It features dynamic interact icons (activated by the E key), dynamic text prompts (e.g., “Hold E to X”), and visual radius indicators to help players locate interactable objects, especially in dark or complex environments. The system works seamlessly across keyboard, mouse, and gamepad input and is fully compatible with Adventure, RPG, Co-op, and Simulation genres. With built-in support for clickable buttons, toggle switches, pull chains, cranks, levers, doors, fireplaces, and lights, the system offers both simplicity and flexibility through an abstract, reusable architecture. Predefined interaction types and interface-based workflows make it easy to integrate into existing game designs, while extensive examples provide practical guidance for implementation. 


Download Source 1

Hyper Scalable Interaction System v3 (5.5)


END
 0
Comment(No Comments)