
Guide and inform your players with in-world outlines and symbols. Fully replicated, clean, and ready for multiplayer games. Highlight interactables, enemies, objectives, and more — with dynamic symbols, distance-based visibility, and custom filters. No code needed. Works across Adventure, Co-op, Shooter, or Open-World games.
Key characteristics:
– Set an outliner on any actor from any place
– Uses an actor component with useful functions to manage your outlines easily
– Three different colors predefined
– Set a primary, secondary, and third/other outliner
– Toggle multiple actors via function from the AC_Outliner
– Toggle Global scene depth easily
– Set and attach a symbol on any of your actors. Like ? ! ⮟ Perfect for quest systems
– Set options on the symbols like:
– Play Rate
– Rotation
– Up and Down Movement
– Mesh
– Color sets
Hyper Outliner and Symbol System v3 (5.5)