DLC In Blueprints Pro V3 (5.6)

DLC In Blueprints Pro V3 (5.6)
 Introduction to DLC in Blueprints Pro V3 (5.6)

This plugin enables seamless integration of Steam and Epic Games Store DLC systems into your project using a single, modular blueprint node. Designed for easy implementation and flexibility, it fits effortlessly into any game project, providing both user-friendly functionality and robust features.

On the Steam platform, the plugin allows you to:
– Check if a DLC or the base game is purchased and installed on the player’s Steam account.
– Open the Steam store page for a specific game or DLC via the Steam overlay using a single blueprint node.
– Open any external webpage—such as your game’s website or social media profile—directly from the Steam overlay.
– Implement anti-piracy protection by verifying game ownership through the Steam client within your game logic.

On the Epic Games Store platform, the plugin supports:
– Checking whether a DLC or the base game is purchased on the player’s Epic Games account.
– Opening a checkout window directly within the Epic Games Store overlay for in-game purchases (available only on EGS).
– Adding microtransactions to your game via the Epic Games Store with ease.
– Enabling anti-piracy measures by validating ownership through the Epic Games Store client.
– Retrieving detailed information about the game and its DLC—including price, title, description, release and expiration dates—within blueprints. This data can be used to automate in-game store widgets, such as updating prices during sales.

For more details, visit: https://www.fab.com/listings/600aea4e-c67c-43a3-8312-c11f02df52fb 


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DLC In Blueprints Pro V3 (5.6)


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