Anamorphic Depth of Field for Cinematics (5.0+)

Anamorphic Depth of Field for Cinematics (5.0+)
 Anamorphic Depth of Field for Cinematics (5.0+) is an Anamorphic Cine Camera Blueprint that emulates the Depth of Field of an Anamorphic Lens. With Bokeh customization options, users can select from various combinations of attributes. The Depth of Field component is a custom DOF blur implemented in HLSL and is physically based, ensuring that focus values match standard Unreal Cine Camera Depth of Field settings. This resource is designed for use in cinematic renders via the Movie Render Queue at 100% screen percentage. While real-time usage is possible, temporal AA jitter in the post-process material chain may cause flickering on thin or distant out-of-focus details. An “After Tonemapping” version of the material is available to mitigate this issue, though it results in a less vibrant bokeh effect. 


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Anamorphic Depth of Field for Cinematics (5.0+)


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