Horizon Based Ambient Occlusion v3.5.2

Horizon Based Ambient Occlusion v3.5.2
 Horizon Based Ambient Occlusion v3.5.2 is a post-processing image effect designed to enhance scene realism by emphasizing surface details and simulating light attenuation caused by occlusion. It provides more accurate ambient occlusion compared to other SSAO solutions available in the asset store, without sacrificing performance. The algorithm is highly optimized to minimize GPU usage and offers an excellent quality-to-performance ratio. The pack includes color bleeding and temporal filtering features and is compatible with the Gaia extension. It supports Unity 2020.3.0 or higher and is scalable to ensure optimal performance across different systems. Source code is included in the package, and the latest update is available for free. 


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Horizon Based Ambient Occlusion v3.5.2


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