
Ragdoll Animator 2 v1.0.4.0.6 (01 Dec 2025) enables developers to quickly construct physical rigs for characters, including humanoid models, animals, and any creature type. It brings realistic physical behavior to animations—allowing characters to fall, stand up, react to impacts, and interact with the environment in a seamless and controlled manner. The plugin features a streamlined setup process with intuitive GUI navigation, automatic assistance for rig configuration, and real-time previews of physical reactions. It integrates seamlessly with Unity’s physics system, using Rigidbody and Joint components to support advanced interactions such as rope attachment via spring joints or fixed item attachment. A dedicated “Extra Features” API provides over 25 built-in behaviors and allows custom scripting within the update loop without modifying core code. The “Equipables API” lets users attach wearable items like helmets or hand-held objects, with physics and weight affecting the character’s physical animation. Additional utility components include Magnet Points for rigidbody manipulation and Joint Chains Generator or Single Animated Chain for creating custom physical interactions. The plugin offers excellent performance with toggleable features and real-time cost preview in the inspector, supporting camera view optimization, distance-based, and level of detail adjustments.
Ragdoll Animator 2 v1.0.4.0.6 (01 Dec 2025)