
FPS Framework 2.0 v2.1.3 (06 Nov 2025) is a modular Unity FPS toolkit offering customizable systems for movement, weapons, inventory, UI, and more. Designed for both beginners and experienced developers, it provides a clean, high-performance foundation with a component-based architecture that enables easy customization, expansion, and integration into any project. Fully compatible with the latest Unity versions, including Unity 6, the framework delivers smooth gameplay and professional polish. It includes core systems such as a Modular Character Controller supporting movement, crouching, sprinting, and jumping with support for custom controllers; a Flexible Inventory System that handles weapons, tools, consumables, and attachments via drag-and-drop setup; a Weapon Framework supporting hitscan, projectile, explosive, and melee weapons with adjustable stats, visuals, audio, UI, animations, and effects—including bullet drop, damage falloff, custom spray patterns, and an attachment system for scopes and silencers; a Respawn System with intelligent spawning and custom spawn zones; Modular Explosions & Projectiles with visual and damage logic; an Interaction System for doors, pickups, triggers, and buttons with expandable support; an Advanced Audio Framework featuring a modular 6D sound system and event-driven audio control; Unity’s New Input System integration with full gamepad support; a Procedural Animation System that generates animations at runtime without requiring animator controllers, supporting sway, recoil, and bobbing; Game Feel Enhancements like camera shake, weapon weight, and motion feedback; and built-in UI Tools including settings menus, gun HUD, player HUD, procedural hitmarkers, pause and main menus, improved sliders, carousel selectors, and loading screens. Built for developers, it features a clean, extensible C# codebase, composition over inheritance, lightweight optimization for PC and mobile, minimal dependencies, and drag-and-drop components for fast prototyping.
FPS Framework 2.0 v2.1.3 (06 Nov 2025)