Selection Manager v1.1 (5.5)

Selection Manager v1.1 (5.5)
 The Selection Manager v1.1 (5.5) plugin enables mouse-based object selection in games using rectangle selection. It supports selecting any objects that inherit from Actors or Scene Components, such as Actors, Pawns, Characters, and Scene Components. The plugin offers high performance due to its C++ implementation and allows precise configuration of selection collision. It can handle complex dynamic objects and supports both additive and subtractive selection modes. Selection functions can be triggered from external sources, such as selecting a unit by clicking on its icon. Optional features include dynamically highlighting objects during selection, setting the selection start point to the player’s click position, and highlighting the object under the cursor. The selection frame widget is built with Blueprints and can be customized using included textures and materials or replaced with a custom widget. The plugin includes a Collision Viewer for visual collision setup and a Debugger for real-time collision inspection. It works with variable camera FOV and supports orthographic cameras, making it suitable for 2D games. More details are available at: https://www.fab.com/listings/60701332-bc86-48ea-88ac-c13a145bf747. 


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Selection Manager v1.1 (5.5)


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