
The Dynamic Sketch Post-Process Material is a powerful shader resource pack designed to create dynamic and visually engaging outline effects in games and animations. It supports a wide range of customizable features, including independent control over outline thickness, color, texture, and projection methods for both surface lines and internal model lines. The material offers independent distance fade controls for lines, including background fade and mixing with outlines. Users can apply nine custom stencils to mask specific assets, enabling unique visual styles for characters and objects separate from the main post-processing pipeline. The shader includes animation controls for lines, shadows, and highlight textures, supporting animated boiling effects. It also provides unlit settings for achieving a toon-style look and includes a master material that enables world position offset animations for realistic boiling effects. This resource is ideal for animation and game development where dynamic, stylized outlines are needed. More information is available at: https://www.fab.com/listings/19975f0e-7c1c-4282-97f8-f86e32ff5e0a.
Dynamic Sketch Post-Process Material