
A new way to blend animations in Unity.
This tool is compatible with Unity 6.
Magic Blending sets you free from spaghetti animators by introducing Animation Overlays—a feature that animates poses using the same Animator Controller.
Imagine you have a nice Animator Controller, and now you need to add weapons or items. With Magic Blending, you don’t need to create new animations or modify your Animator Controller at all—just create a Magic Blend Asset and adjust the sliders!
This plugin uses unique procedural blending, ensuring the final result is smooth and natural.
✔️ One animation, different poses
Forget about spaghetti animator controllers. Save your time with scalable Magic Blend Assets.
✔️ Next-gen blending
Unique procedural blending ensures a smooth and natural final result. Forget about linear and jittering transitions.
✔️ It is incredibly simple
Very fast setup and no need for code knowledge make it perfect for artists and beginners!
✔️ Works with Animation States
Bind Magic Blends to the States, and the system will perfectly sync it with your animator controller.
✔️ Compatible with third-party plugins
Magic Blending enhances the animator controller, which means you can use it with any other package (e.g. Animation Riging).
✔️ Simple customization
Just tweak the sliders in runtime to control the blending. No need to restart the game.
Try the procedural animation magic and see the difference!
Magic Animation Blend v3.2.1 (09 Nov 2025)