
Smart Shooting – NPC & Player Projectile Target Prediction & Ballistic System 1.0.6 (5.4-5.5)
Smart Shooting is a complete shooting system designed to handle precise calculations for both players and NPCs. It automatically predicts target positions based on projectile speed, gravity, and target movement, ensuring reliable and realistic shooting mechanics across different weapon types.
Key Features:
– Accurate Target Prediction: Calculates future target positions, allowing NPCs and players to hit moving targets with precision.
– Realistic Ballistic Trajectories: Projectiles follow a parabolic path, enabling shots through cover and natural grenade throws.
– Universal Compatibility: Works with bows, grenades, artillery, turrets, anti-aircraft systems, space combat, and more.
– Simple Integration: Just one component handles all shooting logic. Supports any number of targets and any type of projectile.
– Flexible Configuration: Define which point on an actor is used for aiming, making the system adaptable to various gameplay needs.
– Dual Calculation Modes:
– Direct mode for moving targets.
– Ballistic mode for grenades and indirect fire.
– High Performance: All logic is implemented in C++ for maximum speed. The main thread only updates instances, while calculations run efficiently in the background.
Smart Shooting makes it easy to implement advanced projectile physics, helping developers add depth, strategy, and precision to combat systems without extra coding.
Smart Shooting – NPC & Player Projectile Target Prediction & Ballistic System 1.0.6 (5.4-5.5)