Brute Force – Sand Shader v1.1

Brute Force - Sand Shader v1.1
 Brute Force – Sand Shader v1.1 is a game resource pack that enables developers to create interactive sand and rock textures for use in PC, Mac, Linux, Nintendo Switch, and mobile devices. The shader is compatible with both Unity Standard and URP (Universal Render Pipeline). It supports multiple platforms including PC/Mac/Linux, Nintendo Switch, WebGL, and mobile devices. Key features include drag-and-drop material support, custom tessellation based on camera distance, dynamic custom shadows for sand and rocks, interactivity via a simple particle system (e.g., mouse or player movement trails), full customization of sand and terrain through a single material, additive sand functionality that allows sand to be added to any mesh with a single component, support for up to four point lights and spotlights with shadow casting, terrain creation using a splat map with built-in compatibility tools for existing terrain assets, and VR support with both multi-pass and single-pass stereo rendering. The resource pack supports Unity version 2019.4.0 or higher. Updates are available free of charge via the provided links. 


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Brute Force – Sand Shader v1.1


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