Rooibos Save System (5.1-5.7)

Rooibos Save System (5.1-5.7)
 The Rooibos Save System makes saving and loading easy. Any actor that implements the save interface will be saved. This plugin has a lot of flexibility to work it into your existing save pipeline, but is also an out-of-the-box time saver for new projects.

Features:
– Minimal setup
– Tracking progress across different maps
– Level streaming & world partitions
– Loading before BeginPlay
– Saves any actor you wish, including:
– Game mode
– Player controller
– Pawns
– Game instance
– Level blueprint
– Lots of customizability for your specific needs
– Proven in existing projects
– Meta data
– Versioning
– Thumbnails
– Accessible from C++ or Blueprints
– Asynchronous
– Callbacks for UI
– Option for using your own save game class
– Option for automatically saving/loading when exiting/entering PIE
– Detailed logging for debugging
– Developer support 


Download Source 1

Rooibos Save System (5.1-5.7)


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