Invector Third Person Controller – Basic Locomotion Template v2.6.4b

Invector Third Person Controller - Basic Locomotion Template v2.6.4b
 The Invector Third Person Controller – Basic Locomotion Template v2.6.4b is an advanced third-person character controller designed for Unity. It provides a high-quality, highly customizable humanoid character controller that can be set up in minutes, enabling developers to focus on unique gameplay features. The template supports Unity’s Rig type Humanoid Avatar and includes essential locomotion features such as basic movement, sprinting, jumping, crouching, rolling, vaulting, climbing, stepping up, and a ladder system. It also features an advanced third-person camera system, a generic action system for triggering animations, a ragdoll system, and a footstep system. The package includes several utility scripts and demo scenes for different gameplay styles, including isometric, 2.5D platformer, top-down, and mobile. Support is available for Unity 2021.3.29 or higher. The asset contains custom ProjectSettings that must be imported manually to take effect. All scripts are written in C# and are open for modification, with no use of DLLs. This template is part of the Invector suite and is included in the [MeleeCombat] and [Shooter] assets. 


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Invector Third Person Controller – Basic Locomotion Template v2.6.4b


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