
Shader Graph Baker v2025.4 (18 Dec 2025) is an editor and runtime tool that bakes Shader Graph nodes into common texture files. It is useful for creating procedural, gradient, noise, or custom effect textures, generating normal maps and other types of textures, optimizing shaders by replacing complex sets of static nodes with simple texture assets, creating frame atlases, generating image sequences, and producing Texture2DArray and Texture3D assets. The tool only bakes nodes whose data is available and can be adjusted or previewed within the Shader Graph itself and does not support baking mesh, camera, or any scene object-related data. Supported engine version: 2020.3.0 or higher.
Shader Graph Baker v2025.4 (18 Dec 2025)