
Ivy Studio – Procedural Vine Generation v1.5 (16 Dec 2025) introduces a powerful procedural system for generating realistic, environment-adaptive ivy and climbing plants. The resource pack supports Unity 2019.4.22 or higher. It uses scene colliders as a foundation for vine growth, enabling vines to climb, adapt, and grow dynamically in real time. Ivy can be created both in the editor and at runtime, with a deterministic “ungrow” option that allows exact recreation of placed ivy without requiring direct scene saves, resulting in minimal scene overhead and optimal performance.
Ivy Studio – Procedural vine generation v1.5 (16 Dec 2025)