
Atmospheric Height Fog | Optimized Fog for Consoles, Mobile and VR v3.8.0 (14 Dec 2025)
Atmospheric Height Fog is a simple yet visually beautiful height-based fog solution designed for low computational overhead, delivering a volumetric-like effect suitable for consoles, mobile, and VR platforms. Built with Amplify Shader Editor, the resource pack allows easy modification of shaders using Shader Graph or custom shader code. It supports fog integration for any transparent shader, making it highly versatile.
Supported Render Pipelines:
– Standard Render Pipeline
– Universal Render Pipeline
– HD Render Pipeline
Compatible with the following third-party tools:
– Amplify Shader Editor – Full shader editing support
– Crest for Standard RP by Wave Harmonic – Manual setup required
– Crest for Universal RP by Wave Harmonic – Manual setup required
– R.A.M 2019 for URP by Nature Manufacture – Manual setup required
– Lux Water for Standard RP by Forst – Manual setup required
– Stylized Water for URP by Alexander Ameye – Manual setup required
– Stylized Water by Staggart Creations – Manual setup required
Key Features:
– Easy to set up
– Distance-based fog
– Dual-color fog
– Height-based fog
– Directional light fog
– Fog Axis Selection
– 3D animated noise support
– Volume blending support
– Fog Presets
– Basic Time of Day via Day-Night preset interpolation
– Zero global keywords usage (2019.1+)
Supports engine version 2021.3.0 or higher.
Atmospheric Height Fog | Optimized Fog for Consoles, Mobile and VR v3.8.0 (14 Dec 2025)