
Smooth Sync v3.41 is a simple drop-in solution that works seamlessly with Netcode for GameObjects, Mirror, PUN, PUN2, MLAPI, FishNet, and UNet. No coding is required. It smoothly synchronizes Rigidbody and Transform data over the network by simply adding the SmoothSync script to any game object. Designed to enhance NetworkTransform, Smooth Sync offers greater configurability, reduced bandwidth usage, and more accurate, smoother object syncing. Ideal for moving objects such as vehicles, character controllers, and physics-based elements, it performs reliably even at low network send rates.
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