
Real-time Import/Export v5.6-5.7 enables the real-time import of sound files (WAV, OGG), image files (PNG, JPG, BMP), and mesh files (OBJ, FBX, STL) directly into a compiled or packed game, without requiring the Unity editor. The import process works in real time within a running game, with textures and sounds cached in RAM. Since version 1.6, the plugin also supports exporting features, including exporting TextureRenderTarget2D to bytes in PNG, BMP, or JPEG formats. The plugin does not rely on any third-party libraries, eliminating installation and licensing issues. It is compatible with Android and iOS starting from version 2.0. Native compilation may cause issues and should be disabled in Blueprints that use this plugin.
Real Time Import/Export v5.6-5.7