
The Quest Editor Plugin v5.0–5.7 is a powerful tool designed to manage and create quests and dialog systems for non-player characters (NPCs), offering highly dynamic and customizable features. It provides a comprehensive system for managing quests and dialogs, supporting simultaneous quests, complete/fail/abandon actions, multiple start and end points, and multiple NPCs per quest. The plugin enables non-linear storytelling with multiple paths, includes timer-based tasks, conditional tasks, and branching logic. Developers can create custom task objects or use premade tasks such as reaching locations, timers, and delays. A robust rewards system is integrated, and the plugin is heavily exposed to Blueprints for easy customization. It supports multiplayer functionality and includes system-level savegame support for player progress. A dedicated quest editor widget allows in-editor creation and management of quests, dialogs, and NPCs, with real-time debugging and visualization. The plugin is highly adaptable to individual workflows and supports localization. It comes with example assets covering quests, dialogs, Blueprints, data tables, game UI, and tasks to facilitate faster setup and understanding.
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