Umbra Soft Shadows – Better Directional & Contact Shadows for URP v7.1.2 (08 Dec 2025)

Umbra Soft Shadows - Better Directional & Contact Shadows for URP v7.1.2 (08 Dec 2025)
 Umbra Soft Shadows – Better Directional & Contact Shadows for URP v7.1.2 (08 Dec 2025) delivers highly realistic directional light shadows in Unity’s Universal Render Pipeline (URP). It enhances shadow quality by introducing contact hardening, which creates sharper, more defined shadows near objects and softer, more diffuse ones at a distance—mimicking real-world lighting behavior. The resource pack also adds contact shadows to preserve fine details on small objects, both at close and far distances, improving visual fidelity and immersion.

Key features include:
– Configurable Shadow Appearance: Adjust shadow smoothness and style to match your project’s visual tone.
– Contact Hardening: Customizable shadow clarity that transitions from crisp near the light source to soft at distance.
– Stylized Shadows: Apply texture or posterization effects via blur, ideal for toon-style art.
– Contact Shadows: Support for both directional and point lights; can be combined into resolved shadows or rendered as separate passes.
– Cascade Blending: Smoother transitions between shadow cascades, reducing edge artifacts and improving visual continuity.
– Profiles: Save and switch shadow configurations via profile assets for easy management at runtime.
– Optimization Options: Performance improvements such as loop and frame skip optimizations that reuse shadow map textures from previous frames.
– Transparent Receiver Plane for XR: A Shader Graph-based custom shader that enables soft shadow rendering on transparent planes or ground surfaces, commonly used in XR environments—complete with a demo scene.

Compatible with Unity 6, this resource pack was nominated for Best Artistic Tool at the 16th Unity Awards. 


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Umbra Soft Shadows – Better Directional & Contact Shadows for URP v7.1.2 (08 Dec 2025)


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