
Edy’s Vehicle Physics v5.5.3 is a semi-arcade, fun-to-drive vehicle physics kit designed for gameplay, ease of use, and realistic behavior. It offers ready-to-use vehicle prefabs with various setups—including more realistic, arcade, and drifting configurations. The kit provides precise control and enjoyable driving experiences, whether using keyboard or touch screen input. It supports any vehicle type, such as street cars, trucks, racing vehicles, or drifting cars, and can be rigged and configured in minutes with a video tutorial. Integration into existing projects is simple—just drop a prefab into the scene and play. The package includes vehicle damage effects that affect handling over time, supports multiple ground materials with per-material grip and drag coefficients, ground marks, skid marks, smoke, and dust. A wide range of audio effects is included, such as engine sounds, turbo, transmission, tire skid, and body impacts. The kit also features a built-in “Pause” function that allows vehicles to be paused without setting timeScale to zero. Demo assets use Unity’s built-in materials, which may be upgraded to other SRPs, though compatibility depends on Unity’s SRP upgrade procedures and may require manual material adjustments. Note: This asset is not the paid version of Vehicle Physics Pro; it is a separate product with different simulation models. Available at: https://assetstore.unity.com/packages/tools/physics/edy-s-vehicle-physics-403
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