
Introduce realistic natural roads to your Unreal Engine levels with the Brushify – Natural Roads Pack 5.5. This resource pack offers 12 unique natural road materials and textures designed for use with the UE5 spline system, featuring options for pebbles, dirt, and mud. The Brushify Road material supports parallax mapping, soft blending with the terrain, and distance LOD texture to prevent tiling. It can be applied to any Unreal Engine spline and integrates seamlessly with other Brushify packs.
The pack includes a complete, ready-to-use playable level that demonstrates how splines and materials combine to create realistic natural roads. This level is ideal for testing gameplay, creating cinematics, and learning from the example setup.
Additional features include wooden fences, wooden signs, stone walls, and wooden walkways. The Brushify Landscape Auto Material enables fast, detailed landscape creation by automatically texturing biomes such as grass, desert, forest, snow, beach, dunes, mud, and craters. Each biome is its own automatic paint layer, and the material supports runtime virtual texturing (RVT), parallax occlusion mapping (POM), tri-planar mapping, tessellation, height/roughness adjustments, reduced distance tiling, and a three-stage level of detail system (far, medium, near). The shader is fully modular and customizable to fit your project’s needs.
The pack also includes technical specifications: texture sizes up to 4096×4096, PBR support, LODs, collision, and all meshes come with material instances and textures. Meshes include 2 stone walls, 4 wooden fences, 3 wooden signposts, 3 rock meshes, 1 walkway, and 1 grass mesh. The pack contains essential materials such as the Road Shader, Landscape Auto Material, Near Mesh Shader, Simple Water Shader, Foliage Material, and Cloud Shadows Material.
Brushify – Natural Roads Pack 5.5