
Flex Pool improves performance by reusing actors instead of spawning and destroying them repeatedly. It handles pooling automatically during runtime, reducing overhead and keeping your gameplay smooth and scalable.
Features:
– On-Demand Actor Pooling: Spawn only when necessary and reuse actors efficiently, reducing performance overhead.
– Optimized Performance: Reduce memory allocations and CPU usage for better frame rate stability.
– Asynchronous Pool Management: Preload pools in the background to prevent frame drops.
– Full Support for All Actor Types: Works with projectiles, NPCs, AI pawns, and more.
– Blueprint Friendly: Fully accessible through Blueprints for easy integration without coding.
– Advanced Pool Processors: Customize actor pooling logic with specialized processors.
– Global Pool Controls: Manage, reset, and track actor pools with runtime commands.
Flex Pool – Actor Pooling System v1.1.2 (5.6)