Fast Blur – High Performance Blur Post Processing Effect for URP v1.1

Fast Blur - High Performance Blur Post Processing Effect for URP v1.1
 Fast Blur is a performance-optimized, high-quality fullscreen blur effect for Unity’s Universal Render Pipeline (URP). Designed as a post-processing override, it integrates seamlessly with Unity’s Volume System and delivers smooth, adjustable blur effects—ideal for UI backgrounds, cutscenes, and in-game VFX.

Key Features:
– Performance-Conscious Design: Delivers significant performance improvements over traditional blur methods like box or Gaussian blur, while maintaining high visual fidelity.
– Iterative Blur Algorithm: Combines multiple downsampling and upsampling passes with smart interpolation to achieve high-quality results using fewer samples and lower performance cost.
– Volume-Based Control: Fully compatible with Unity’s post-processing volume system, allowing smooth runtime adjustment of blur intensity.
– Renderer Feature Integration: Easily set up as a URP Renderer Feature—add it to your Renderer Asset and configure it within post-processing volumes.
– Flexible Applications: Suitable for blurring UI backgrounds, creating atmospheric effects, or enhancing transitions with minimal setup.

Fast Blur is engineered to minimize performance overhead, offering one of the most efficient blur solutions available for URP. It is a practical choice for developers seeking polished visual effects without the high performance cost of conventional blur techniques.

More Info: https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/fast-blur-high-performance-blur-post-processing-effect-for-urp-325301 


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Fast Blur – High Performance Blur Post Processing Effect for URP v1.1


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