Timeflow Animation System v1.8.3

Timeflow Animation System v1.8.3
 Timeflow Animation System v1.8.3 is an advanced animation sequencing system designed for artists and developers in Unity. It offers a comprehensive suite of tools to animate and sequence any object, from simple tweens and motion paths to complex procedural animations, MIDI, and audio-reactive behaviors.

Key features include:
– Animate Anything: Modify nearly any property of any object with ease, enabling subtle movements or intricate transformations.
– Precision Timing: Synchronize animations to music, timecode, or custom frame rates for audio-reactive content, visualizers, or event-based sequences.
– Intuitive Workflow: Utilize local and global time scopes, precomps, custom work areas, timeline markers, and grid snapping. Drag-and-drop controls, color labels, and customizable shortcuts enhance efficiency and organization.
– Advanced Graph Editor: Edit motion curves with intuitive interpolation, easing, looping, and curve editing tools.
– Procedural & Tween Animation: Generate seamless procedural motions ideal for backgrounds, looping effects, or dynamic elements.
– Motion Paths & Object Placement: Use 3D Bezier curves to place objects dynamically on paths or terrains, with minimal setup.
– Audio & MIDI Integration: Trigger animations based on beat, pitch, or note data using MIDI or audio-reactive inputs.
– Channel Linking: Establish dynamic relationships between properties across multiple objects.
– High-Quality Output: Supports frame-by-frame rendering in JPEG, PNG, EXR, TGA, and 360/VR180/fulldome formats with post-processing and stereoscopic output. Built-in FFMPEG automation enables automatic video generation from sequences.

Version 1.8 introduces Advanced Presets:
– Create presets from any component, GameObject, or prefab, preserving hierarchy and animation data.
– Apply presets to existing objects or quickly generate reusable elements with preconfigured behaviors, styles, and animations.
– Organize your library and build scalable animation systems more efficiently.

Timeflow is not a gameplay recording system, nor is it intended for character rigging or animation. It does not replace audio or video editing tools but integrates seamlessly with Unity’s built-in systems and third-party assets.

It serves as a powerful alternative to Unity’s Timeline, especially for motion graphics, cutscenes, animated storytelling, and high-quality video production. With no coding required, it offers an artist-friendly workflow featuring drag-and-drop functionality, auto-keyframing, color labels, and full undo support. Edit and preview animations in real-time without entering Play Mode, enabling faster iteration and creative feedback.

The package includes:
– Advanced keyframing and curve editing
– 3D Bezier motion paths with velocity curves
– Procedural paths and tween animations
– Sequencing of Unity animation clips and Animator blend trees
– Auto-rotation and auto-banking behaviors
– Dynamic follow and look-at capabilities
– Random and Perlin noise generators
– Dynamic object placement on paths, terrains, and colliders
– MIDI-based animation and audio-reactive behaviors
– Channel linking for dynamic relationships
– Advanced rendering with support for high resolutions and multiple formats

Live demo available: https://axongenesis.com/timeflowdemo/
Original Asset Store link: https://assetstore.unity.com/packages/tools/animation/timeflow-animation-system-247895 


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Timeflow Animation System v1.8.3


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