
MagicaCloth2 is a cloth simulation system that can be used with both Transform and Mesh. With this asset you can swing anything on your character! It works fast with Unity’s DOTS (Data-Oriented Technology Stack). It doesn’t affect the rendering pipeline at all and doesn’t require any special shaders. It became Version 2 by adding improvements from the previous Ver1.x. System optimization integrates all components into one, eliminating the need for that cumbersome pre-build (Create button). New collision features such as edge collision, backstop, and self-collision are also added. Support engine version: 2021.3.16 or higher. Released: 16 Sep 2025.
Magica Cloth 2 v2.16.3 (16 Sep 2025)