
Action RPG Template v5.5 is a comprehensive game resource pack designed for developers building action-oriented role-playing games. It includes a fully functional multiplayer system, advanced AI tools, and a robust ability and inventory system. The template supports both third-person and top-down gameplay modes with unique character abilities. Key features include a detailed quest system with quest chains, objective events, and quest events that trigger based on game state (OnAvailable, OnActive, OnComplete, OnFail). The game features a dynamic day-night cycle that influences AI behavior, a waypoint system for pathfinding and AI navigation, and a spawn system allowing AI units to be placed at specific locations with pre-defined data.
The template includes a comprehensive attribute and effect system with over 29 effect parameters and 17 ability parameters, supporting buffs, debuffs, DoT, frontal block, and custom logic. Attributes such as health, stamina, and attack are customizable with attribute points, regeneration, and attribute interactions. Abilities support both active and passive types with cooldowns, costs, charges, and area-of-effect targeting. Effect and ability trees allow for deep customization and progression.
Inventory and equipment systems support sorting, disassembly, consumables, weight, and item drop/break mechanics. Equipment features weapon modes, level-dependent attributes, set bonuses, sockets, and visualization. The incrustation system enables socket management, item group configuration, and insert/extraction costs. A merchant system supports currency, unique and global buyback, and unlimited item amounts. Crafting allows global or unique recipes, multiple ingredient options, and alternative recipes. Loot can be collected from the ground, actors, or defeated AI. A warehouse system supports global and unique storage, and players can trade items with each other.
The game includes a save and load system that preserves all progress, a pause menu, session management, and input settings. Optimization components improve animation, movement, rendering, and perception. Editor utilities such as the AITools Helper and Quest Helper provide tools for managing AI and quest logic efficiently. The track system includes a compass, world map, and world tracking features. All features are designed to streamline development and offer a rich, immersive gameplay experience.