
Prefab Fixer & Replacer Tool v1.2.3 is a powerful utility designed to resolve broken prefab references in Unity projects. It allows users to reconnect any game object to any prefab while preserving all components, data, and references. The tool supports complex prefab hierarchies and maintains custom data and overrides, leveraging Unity’s serializer for full compatibility.
Key features include:
– Reconnect any game object to any prefab
– Preserve data, hierarchy, and overrides
– Safe and intuitive interface with just three clicks
– Full UNDO support to revert changes if needed
– Open-source with detailed comments and optimized compilation via assembly definitions
– Compatible with Unity 2019*, 2020, 2021, 2022, 2023, and Unity 6 LTS versions
– Officially supported only on LTS releases; non-LTS or beta versions are not guaranteed to work
Use cases include:
– Converting game objects into prefabs with automatic override preservation
– Replacing thousands of instances of a prefab with a new version, even when the original has numerous overrides
– Recovering from prefab GUID changes by manually patching scene files
Installation is straightforward: download the asset and import it into your project—no additional setup is required. Usage is simple: right-click on a broken prefab, select “Prefab > Fix” or “Prefab > Replace,” choose the target prefab, and click “Fix All.”
Available at: https://assetstore.unity.com/packages/tools/utilities/prefab-fixer-replacer-tool-229947
Prefab Fixer & Replacer Tool v1.2.3