
Physics Tank Maker v3.2.7 is a game resource pack designed as both a template for creating tank battle games and a tool for building physics-based vehicles with various crawler tracks. It offers a comprehensive set of features including camera controls (third-person, first-person, zoom, pop-up, obstacle avoidance), aiming functions (free aiming, reticle, lead-marker), a damage system with hit points for turrets, bodies, and tracks (including weak/strong points and breakable components), an AI system with patrol waypoints, detection, tracking, and lead-shooting capabilities, an event system with three triggers (time, destroy, collision) and seven events (spawn, message, setting changes, removal, support fire, destruction, result), real-time indicators for position, state, speed, and hit points, a full tank editor covering appearance, driving mechanics, turret, gun, and sound settings, and pre-made finished tank prefabs such as Cromwell, Firefly, Moser Karl, KV-I, KV-II, Panzer-IV, Sdkfz251, T-34-76, T-34-85, T-35 (with multiple turrets), Tiger-I, Type-89 (Japanese), BT-7, and BT-42. As a physics vehicle creation tool, it includes three track systems (physics-heavy, static-balanced, scroll-light), a detailed wheels editor for road, idler, sprocket, support, and steered wheels, and customizable driving settings such as speed, acceleration, brake-turn, and pivot-turn. Users are advised to have basic 3D modeling skills to integrate external tank models, including object separation, combination, transformation (position, rotation, scale), pivot adjustment, primitive mesh creation, and exporting models into Unity at the correct scale and rotation. The Modeling Manual is recommended for detailed guidance. A playable demo is available, featuring all included scenes and tanks.
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