
Create your own RTS unit with the RTSUnitTemplate-Plugin, which is written in C++.
Features (C++ ParentClasses):
– CameraBase
– UnitBase
– UnitControllerBase
– ControllerBase
– CameraControllerBase
– AI-Controller for Melee/Range/Healer/Worker
– HUDBase
– PathProviderHUD
– DijkstraCenter
– NoPathfindingArea
– UnitBaseHealthBar
– Projectile
– SelectedIcon
– Waypoint
Code Modules:
– RTSUnitTemplate [Runtime]
– Core, CoreUObject, Engine, InputCore
– HeadMountedDisplay, NavigationSystem
– AIModule
– UMG
Number of Blueprints: 24+ (Most based on C++ class, used for example)
Number of C++ Classes: 10
Network Replicated: Yes
Supported Development Platforms: Tested in Windows
Supported Target Build Platforms: Tested in Windows
Documentation: http://wiki.teufel-engineering.com/
Example Project: https://www.youtube.com/watch?v=ESS5PYtr9mU
Open Source: https://github.com/SilvanTeufel/RTSUnitTemplate
RTS/RPG Unit Template – Multiplayer – Gameplay Ability System v5.6.8 (5.6)