
Introducing the Soulslike Framework (SLF) – a comprehensive, Blueprint-friendly solution designed to streamline the development of immersive Soulslike experiences in Unreal Engine. SLF equips developers with robust tools and systems to craft challenging gameplay experiences reminiscent of iconic Soulslike titles. The framework offers modular systems for combat, inventory, equipment, progression, and more, featuring an in-depth, easy-to-customize combat system with weapon-specific animsets, weapon stancing, weapon abilities, guarding, perfect guarding, poise/stance break, finisher systems (executions and backstabs), AI combat and behavior systems with advanced boss AI, item systems including inventory, crafting, and equipment, UObject-based stat and attribute management, status effects, buffs, and actions, input buffer system, slot-based saving and loading, tag-based progression, NPC dialog system driven by player progress, vendor system, resting point system, level-up system, storage system, modular interactable systems (doors, containers, ladders), radar/compass system, time passing and time of day systems, and a tag-based data-driven architecture. It also includes 10+ in-editor utility tools to speed up workflows and modular widgets.
Soulslike Framework – Complete Soulslike Kit v5.6