
Ghost Replay System v5.6 is a powerful plugin that enables instant in-world replays within your game. It supports both Static and Skeletal Meshes, including IK, Cloth, and Groom, with the ability to copy pose from mesh components. The plugin is fully multiplayer-ready and integrates seamlessly into existing projects without requiring custom network code or animation setup.
Key features include easy setup with guided Blueprint utilities, efficient network synchronization via PlayerController RPCs, and support for group replays—allowing multiple actors to be recorded and replayed in sync. Optional data quantization and compression help optimize large replay files. Replays preserve transforms, poses, and dynamic material states, and automatically re-simulate physical effects such as Groom and Chaos Cloth.
The plugin is compatible out-of-the-box with popular templates like Lyra, Basic Template, and Valley of the Ancient, and offers advanced playback controls including playrate, looping, reversing, and visibility settings. Whether for immersive storytelling, competitive time trials, or death replay mechanics like in Bloodstain-style games, Ghost Replay System v5.6 delivers interactive, reliable, and visually accurate in-world replays.