Computer Vision Examples for Unity v1.63

Computer Vision Examples for Unity v1.63
 This is the next step in the evolution of depth sensor examples (incl. “Azure Kinect and Femto Bolt Examples”, “Kinect-v2 Examples”, etc.). Instead of a depth sensor this asset uses a plain web camera or video recording as input, and AI models to provide depth estimation, body tracking, object tracking and other streams. The package contains over thirty demo scenes. CVE v1.6 will remain as a Lite demo version available in the Asset store. CVE v1.7 (and later) is now a Pro-version, and will only be available to select partners under a commercial license or agreement. The avatar-demo scenes show how to utilize user-controlled avatars in your scenes, gesture demo – how to use discrete and continuous gestures in your projects, fitting room demos – how to overlay or blend the user’s body with virtual models, background removal demo – how to display user silhouettes on virtual background, etc. Short descriptions of all demo-scenes are available in the online documentation. This package works with plain web cameras and video clips that can be played with Unity video player. It can be used in all versions of Unity – Free, Plus & Pro. Details: https://assetstore.unity.com/packages/tools/ai-ml-integration/computer-vision-examples-for-unity-174050 


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Computer Vision Examples for Unity v1.63


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