
The Fully Customizable Enemy Spawn System (Multiplayer Support) v2.0.2 (5.5-5.6) is the world’s most comprehensive and best wave-based enemy spawning system, constantly adding new features.
Key updates in version 2.0.2:
– Easier AI integration with the Blueprint “AIComponent”.
– A defense mode has been added.
– A BPC_Defense component has been added to better integrate defended objects.
– Players can adjust the probability that enemies attack either the player or the defended object.
– If the defended object is destroyed, all enemies die; defense can be restarted once the player returns to the spawn box.
Optimizations:
– Blueprints have been slightly adjusted to improve performance.
Features:
– Simple to use
– Setup supported for both Singleplayer and Multiplayer
– Easy integration into any project
– Setup takes under 2 minutes
– Each spawn box can be adjusted individually within a level
– Easily reusable across multiple projects
Fully Customizable Enemy Spawn System (Multiplayer Support) v2.0.2 (5.5-5.6)