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PIDI : Skin and Eye Shaders 3 v3.3.1

Unity Assets PIDI : Skin and Eye Shaders 3 v3.3.1

 PIDI: Skin and Eye Shaders 3 v3.3.1 is the latest version of our skin and eye rendering solution for Unity. This asset is compatible with Unity 6. The Skin shader offers unparalleled realism with real-time translucency, subsurface scattering, dynamic wrinkles via GPU tension maps, and support for both HDRP and Universal Render Pipeline, working seamlessly…

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Unity Assets 2025-12-09
Stop The Lock v1.1.3

Unity Assets Stop The Lock v1.1.3

 Stop The Lock v1.1.3 is a ready-to-use game resource pack optimized for mobile (iPhone, iPad, Android, Windows Mobile), standalone platforms (Windows PC and Mac OSX), web player, and WebGL. The game is playable on mobile by tapping the screen when a line touches a dot to pop it, and on desktop or web by clicking…

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Unity Assets 2025-12-09
Stop The Wheel – Complete Game Template Ready For Release v1.0.3

Unity Assets Stop The Wheel – Complete Game Template Ready For Release v1.0.3

 Stop The Wheel – Complete Game Template Ready For Release v1.0.3 is a fully functional game template designed for mobile, web, and desktop platforms. Players tap the screen to spin the wheel, then match the color of the arrow with the color displayed on the wheel. Each level requires one additional color match, and the…

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Unity Assets 2025-12-09
VertexDirt – Vertex Ambient Occlusion v1.81

Unity Assets VertexDirt – Vertex Ambient Occlusion v1.81

 VertexDirt is a Unity plugin for baking ambient occlusion to vertex colors. It does not use lightmaps and does not require unwrapped UV coordinates, making it ideal for mobile game development. Scriptable Render Pipelines (URP, HDRP) are also supported. This package includes: – Ambient occlusion baking editor tool – Mesh saver (with vertex colors) editor…

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Unity Assets 2025-12-09
Anamorphic Depth of Field for Cinematics (5.0+)

Unreal Engine Assets Anamorphic Depth of Field for Cinematics (5.0+)

 Anamorphic Depth of Field for Cinematics (5.0+) is an Anamorphic Cine Camera Blueprint that emulates the Depth of Field of an Anamorphic Lens. With Bokeh customization options, users can select from various combinations of attributes. The Depth of Field component is a custom DOF blur implemented in HLSL and is physically based, ensuring that focus…

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Unreal Engine Assets 2025-12-09
Beginner Multiplayer Lobby – Blueprint Template – By Kekdot 5.1+

Unreal Engine Assets Beginner Multiplayer Lobby – Blueprint Template – By Kekdot 5.1+

 Beginner Multiplayer Lobby – Blueprint Template – By Kekdot 5.1+ is a professionally designed, noob-friendly lobby solution tailored for beginners and indie developers. This template streamlines multiplayer development by providing a comprehensive set of essential features, including Host & Join Sessions, Character Select, Player List, Kicking Players, Ready Up functionality with a physical ready-up actor…

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Unreal Engine Assets 2025-12-09
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