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SGSR 1 Mobile – Upscaling for Unity v1.3.2

Unity Assets SGSR 1 Mobile – Upscaling for Unity v1.3.2

 Optimize and increase your framerate with Qualcomm’s Snapdragon Game Super Resolution, now also for VR! SGSR 1 Mobile – Upscaling for Unity has been tested in Unity versions 2019, 2020, 2021, 2022, 2023 and Unity 6! SGSR is an upscaling technique specifically created for ultimate performance on mobile devices. It creates high-quality and resolution frames…

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Unity Assets 2025-12-01
SGSR 2 Mobile – Upscaling for Unity v1.2.2

Unity Assets SGSR 2 Mobile – Upscaling for Unity v1.2.2

 Optimize and increase your framerate with Qualcomm’s Snapdragon Game Super Resolution 2! SGSR 2 Mobile – Upscaling for Unity has been tested in Unity versions 2021, 2022, 2023, and Unity 6. SGSR 2 is an upscaling technique specifically designed for ultimate performance on mobile devices, including Android, iOS, WebGL, and the Nintendo Switch. It creates…

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Unity Assets 2025-12-01
Shiny SSR 2 – Screen Space Reflections v23.2.2

Unity Assets Shiny SSR 2 – Screen Space Reflections v23.2.2

 Shiny SSR 2 – Screen Space Reflections v23.2.2 adds realistic screen space reflections to your scenes in real-time. This resource pack includes two optimized packages for different rendering pipelines: Shiny SSR for the Built-in pipeline and Shiny SSR for URP (Universal Rendering Pipeline). Both packages offer the same functionality and support both forward and deferred…

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Unity Assets 2025-12-01
DLSS 3 – Upscaling for Unity v1.5.3

Unity Assets DLSS 3 – Upscaling for Unity v1.5.3

 Boost your frames with DLSS Upscaling for Unity! DLSS is an upscaling technique that generates high-quality, high-resolution frames from lower-resolution input. By using this technology, your project can run at a significantly reduced resolution without losing visual quality, resulting in a substantial framerate increase. This is especially beneficial for projects limited by GPU performance, as…

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Unity Assets 2025-12-01
KWS Water System (Standard Rendering) v1.5.1

Unity Assets KWS Water System (Standard Rendering) v1.5.1

 KWS Water System (Standard Rendering) v1.5.1 is a modular component designed to simulate various water surfaces such as oceans, seas, rivers, lakes, and pools. It is optimized for PC and console platforms using standard rendering pipelines. The system employs physical approximations for lighting, wave simulation, and water behavior, incorporating parameters like wind power, turbidity, transparency,…

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Unity Assets 2025-12-01
Crest Water 5 – Splines v1.4.2

Unity Assets Crest Water 5 – Splines v1.4.2

 Splines for Crest 5. The Splines package brings splines to Crest 5. They can control waves, water level, flow and foam. Popular use cases for splines are streams and shorelines, but they can be used for much more. Sample scene selection may not include ones shown in marketing materials and screenshots. Features: Point-level controls of…

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Unity Assets 2025-12-01
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