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Horizon Based Ambient Occlusion v3.5.2

Unity Assets Horizon Based Ambient Occlusion v3.5.2

 Horizon Based Ambient Occlusion v3.5.2 is a post-processing image effect designed to enhance scene realism by emphasizing surface details and simulating light attenuation caused by occlusion. It provides more accurate ambient occlusion compared to other SSAO solutions available in the asset store, without sacrificing performance. The algorithm is highly optimized to minimize GPU usage and…

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Unity Assets 2025-12-09
FSR 3 – Upscaling for Unity v1.8.2 (15 Sep 2025)

Unity Assets FSR 3 – Upscaling for Unity v1.8.2 (15 Sep 2025)

 Optimize and increase your framerate with AMD’s FidelityFX Super Resolution 3, now available for Unity! FSR 3 – Upscaling for Unity has been tested in Unity versions 2021, 2022, and 2023. Current FSR 3 version: 3.0.3 FSR 3 is an upscaling technique that generates high-quality, high-resolution frames from lower-resolution input. This allows your project to…

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Unity Assets 2025-12-02
Protected: FSR 3 – Upscaling for Unity v1.8.2 (15 Sep 2025)

Unity Assets Protected: FSR 3 – Upscaling for Unity v1.8.2 (15 Sep 2025)

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Unity Assets 2025-10-29
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