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Instance Damage System v2.0.3 (5.7)

Unreal Engine Assets Instance Damage System v2.0.3 (5.7)

 Instance Damage System v2.0.3 (5.7) is a comprehensive solution for interacting with instanced static meshes in open-world environments with multiplayer support. Designed with UE5’s World Partition system in mind, it enables easy scripting through Blueprints via exposed functionalities. The system supports full World Partition integration, allowing hiding and unhiding of instances even when the mesh…

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Unreal Engine Assets 2025-12-28
225 Square Km Procedural Forest v5.1+

Unreal Engine Assets 225 Square Km Procedural Forest v5.1+

 The UE5 Procedural Forest v5.1+ resource pack enables the creation of vast open-world forests with realistic natural environments. It includes a smart landscape auto-material with 8 layers (forest floor, cliffs, gravel, dirt, etc.), a variety of trees (maple and birch static meshes), and diverse rocks. All static meshes are optimized using Nanite, making them suitable…

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Unreal Engine Assets 2025-12-03
MeshPack v5.6

Unreal Engine Assets MeshPack v5.6

 MeshPack v5.6 analyzes all Static Mesh Actors and packs them into instances during game packaging, eliminating the need for manual actor combination during development. It supports both World Partition and standard levels, enabling a nondestructive, highly optimized workflow. MeshPack also re-packs Blueprints, Packed Level Actors, and other assets, further improving game performance regardless of the…

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Unreal Engine Assets 2025-12-02
Protected: MeshPack v5.6

Unreal Engine Assets Protected: MeshPack v5.6

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Unreal Engine Assets 2025-10-29
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