Guide and inform your players with in-world outlines and symbols. Fully replicated, clean, and ready for multiplayer games. Highlight interactables, enemies, objectives, and more — with dynamic symbols, distance-based visibility, and custom filters. No code needed. Works across Adventure, Co-op, Shooter, or Open-World games.
Key characteristics:
- Set an outliner on any actor from any place
- Uses an actor component with useful functions to manage your outlines easily
- Three different colors predefined
- Set a primary, secondary, and third/other outliner
- Toggle multiple actors via function from the AC_Outliner
- Toggle Global scene depth easily
- Set and attach a symbol on any of your actors. Like ? ! ⮟ Perfect for quest systems
- Set options on the symbols like:
- Play Rate
- Rotation
- Up and Down Movement
- Mesh
- Color sets
2025-11-04 00:00:00-update version:Hyper Outliner and Symbol System v3 (5.5)