Glitter Shader is a stylized emissive shader for Unreal Engine 5.4 and above. The material functions included generate medium to large size glitter procedurally and then use emissive to simulate sparkle and shine.
Features:
- Material functions included to:
- Create a glitter material to use as an Overlay Material.
- Add glitter to an existing material as a material layer.
- Add glitter to an existing material by merging material attributes.
- Glitter is generated procedurally using Voronoi 3D noise.
- The shape of each glitter is a small dot.
- Generate glitter in Local 3D Space (independent of UVs).
- Generate glitter in UV Space (for skinned mesh such as characters).
- Change the size and amount of glitter.
- Change the brightness and sparkliness of glitter.
Info: https://www.fab.com/listings/85c36195-d140-4d15-a1bf-5bb60403faf8
2025-11-02 00:00:00-update version:Glitter Shader 5.4+