Home Game Dev Unity Assets Unity Tools 2D ColliderGen v2.13.0

2D ColliderGen v2.13.0

2408 Views Stock 931 2025-10-27

Details

 Tweakable Mesh- Polygon- or EdgeColliders at the click of a button - now with tweakable Animated Colliders support. Supports Unity 2019, 2018, 2017, 5.x, 4.x, 3.x. Works with Unity 2018 and 2019 releases and .NET4.0. IMPORTANT: If you are using .NET3.5, unzip the included 2DColliderGen_Runtime_NET3.5.zip file. Supports UGUI RawImage and UGUI Canvas Images. Supports EdgeCollider2D as output collider type. Animated Colliders: remove collider frames or reference others for tweaking and optimization. Adjustable top/bottom/left/right borders. Multithreaded RuntimeAlphaMeshCollider script for flexible runtime performance. Unity5 and IL2CPP/iOS-64BIT support. Animated Colliders for Unity 4.3 Sprite Animations. Support for Unity 4.3 Sprites and PolygonCollider2D. Infinite holes and islands within a single image. Integrates with SmoothMoves, 2D Toolkit, and Orthello (Free, Elements and Pro). Simple parameters for optimal results – specify the vertex count you want. Multi-object editing support. Colliders can be forced convex for MeshCollider Rigidbody collisions. Works with SmoothMoves BoneAnimation characters. Supports OTTilesSprite and OTTileMap. Home Page: https://assetstore.unity.com/packages/tools/sprite-management/2d-collidergen-7540 
2025-10-27 00:00:00-update version:2D ColliderGen v2.13.0