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Orbit Camera v1.31 (5.1+)

3582 Views Stock 929 2025-10-24

Details

 The Orbit Camera System extends the Unreal Engine by introducing a new Orbit Camera type and an Orbit Camera Manager. This allows you to place multiple predefined Orbit Cameras in your scene with customizable orbit behaviors such as zoom range, rotation limits, point of interest/focus point, and more. The cameras feature dynamic focus, enabling impressive depth of field effects by default. The Manager enables seamless switching between cameras with various transition options, including black fade, blur viewport, or a smooth rotating and moving transition. All transition effects can be customized using curves, and you can also control a selected camera—such as rotating, zooming, setting a new focus, or panning—via custom input bindings. All features and functions are thoroughly commented, and example maps are provided to help you understand and utilize the full capabilities of the Orbit Camera System. More information is available at: https://www.fab.com/listings/49f8e774-f463-487b-ad82-6569e03aaba9. 
2025-10-24 00:00:00-update version:Orbit Camera v1.31 (5.1+)