Advanced MeleeCombat Third Person Controller
The Invector Third Person Controller - Melee Combat Template v2.6.4c is a high-quality, customizable humanoid character controller designed to streamline the development of third-person melee combat games. This template builds upon the foundational features of the Basic Locomotion template, integrating fully functional melee combat behavior and animations.
Key features include:
- Melee combat behavior and animations (basic locomotion already included)
- Support for different MoveSets, Attacks, Defense, HitReaction, and HitRecoil per weapon
- Inventory system with item collection, dropping, and destruction capabilities
- Simple melee AI included as a bonus (advanced AI available in the FSM AI Template)
- Holder Manager for managing weapon and item attachments
- Multiple potion types to restore health or boost health/stamina
- Stamina-based combat system (optional)
- Lock-on target system
Additionally, the template includes essential basic locomotion features such as:
- Basic locomotion behavior and animations
- Advanced third-person camera system
- Sprint, jump, crouch, and roll actions
- Vault, climb, or step-up obstacle navigation
- Generic action system for triggering animations
- Ladder system
- Ragdoll system
- Footstep system
- Utility scripts to support game development
- Demo scenes for isometric, 2.5D platformer, top-down, and mobile gameplay
This package includes custom ProjectSettings that will not overwrite your existing settings upon import. You must manually import the settings to enable full functionality. The template is part of a broader Invector third-person controller suite, offering a robust and flexible foundation for developers to focus on unique gameplay mechanics and game design.
2025-10-17 00:00:00-update version:Invector Third Person Controller - Melee Combat Template v2.6.4c