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Object Distribution Tool v5.6

2303 Views Stock 932 2025-11-04

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 Introduction to Object Distribution Tool v5.6 The Object Distribution Tool v5.6 introduces a range of powerful enhancements to streamline object placement and management within Unreal Engine. Key updates include: - Automatic organization of completed distributions into folders based on preset name and distribution version, improving workflow efficiency and accessibility. - Two new distribution types: Tunnel and Disk, expanding creative possibilities for environmental and structural design. - A new interface button that enables automatic preset creation from selected assets in the Content Browser. - A global distribution properties parameter that allows overriding distribution settings for all generated object data, providing centralized control. - A "Spawn Density" parameter for bulk adjustment of object counts in specified proportions, enabling quick scaling of object placements. - A debug visualization feature that draws parentheses-shaped lines around grouped objects, aiding in scene analysis and placement debugging. The tool also supports customizable window layouts, unlimited mesh type combinations, preset saving and reuse, and seamless integration with Mixer for complex structure generation. No custom class dependencies are required, ensuring compatibility and stability across projects. 
2025-11-04 00:00:00-update version:Object Distribution Tool v5.6