Brushify - SmartBrush System v5.6 is a comprehensive game resource pack designed for Unreal Engine 5 and later versions. It bundles all existing Brushify Alpha Brushes and Distance meshes into a single product, offering over 20GB of realistic 8k resolution alpha brushes and distance meshes generated from real-world height data. The pack includes 62 realistic Smart Brushes, each equipped with its own Landmass Blueprint for non-destructive, real-time landscape editing. These brushes cover diverse environments such as Arctic, Canyons, Desert Cliffs, Dunes, Mars, Moon, Moorlands, Mountains, Tropical, and Volcanic regions, including 4 erosion, 4 arctic, 4 canyons, 4 desert cliffs, 4 dunes, 4 mars, 4 moon, 4 moorlands, 4 mountains, and 4 tropical brushes, along with additional erosion and canyon brushes. The pack also features 44 optimized Distance Meshes, ideal for adding detailed background vistas without impacting performance. It includes 11 ready-made example levels—Arctic, Canyons, Desert Cliffs, Dunes, Erosion, Mars, Moon, Moorlands, Mountains, Tropical, and Volcano—plus a Starter Level with the Brushify Landscape Automaterial pre-applied, allowing users to begin sculpting immediately. The Automaterial supports massive landscapes (64km² or larger) and enables easy biome painting with 11 automatic layers including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters, Craters, and more. It is optimized for performance with support for Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation, Height, Roughness, Reduced Distance Tiling, 3-stage Level of Detail (Far, Medium, Near), optimized shader overdraw, and Flow Mapping. The shader system is fully modular, allowing functions to be customized or removed to fit project-specific needs. The Landmass Plugin must be enabled for the product to function, and it performs best on landscapes 2048x2048 or smaller. All Smart Brushes are 8k resolution with 16-bit depth. The resource pack can be combined with other Brushify products via the Epic Launcher by selecting "Add to Project" and choosing "Overwrite files" due to shared generic assets.
2025-11-02 00:00:00-update version:Brushify - SmartBrush System v5.6