Home Game Dev Unity Assets Unity Tools MicroSplat - Global Texturing v3.9.7

MicroSplat - Global Texturing v3.9.7

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 MicroSplat - Global Texturing v3.9.7 introduces powerful terrain texturing features designed to enhance realism and control in your game environments. Key additions include GeoMap, which enables the creation of striations across landscapes—ideal for simulating geological formations such as those found in the Grand Canyon. Global Tint allows you to apply a uniform tint map to your entire terrain, with multiple blend modes for flexible visual adjustments. Global Normal provides the ability to apply a global normal map to the terrain, adding depth and surface detail. Each feature includes per-texture strength controls, enabling precise tuning of the effect’s intensity on individual textures. Unused effects are automatically optimized out of the shader, ensuring no performance cost when not in use. 
2025-10-29 00:00:00-update version:MicroSplat - Global Texturing v3.9.7